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À propos de Tiny Isle

Tiny Isle is a cozy island builder that starts with a sandbar and a single palm tree. Every thirty seconds the tide brings three hex tiles: beach, palm grove, meadow, reef, hill or creek. Drag one to the shore, turn it so its edges match the neighbours, and the island grows a little with a star for every matching edge. Tap or swipe across ripe coconuts, fish, shells and stone, spend coins on huts, juice stands, umbrellas, a dock and a lighthouse, and watch tourist boats arrive. Visitors wander the beaches, make small wishes and pay when they leave. There is no way to lose: the island keeps working while you are away, and day turns to a lantern-lit night every six minutes.

The tide brings three hex tiles every half minute - drag one onto the shore of your floating tropical isle, match its edges for stars, harvest coconuts and fish, build huts and a dock, and watch tourists sail in and pay.

  • GenreCozy Island Builder
  • NiveauxInfini
  • PlateformesTéléphone, tablette, ordinateur
  • Langues6 langues
  • PrixGratuit
  • Mis à jour

Captures d'écran

Capture d'écran de Tiny IsleCapture d'écran de Tiny Isle

Comment jouer à Tiny Isle

Souris

Drag a tile from the tide tray to any free spot on the shore; green edges match, grey ones do not. Press R or right-click while dragging to rotate. Click ripe resources, or hold and sweep across them. Click a tile to build, click a building to upgrade or collect. Drag the sea to pan, scroll to zoom, and press Island view to see everything.

Tactile

Drag a tile from the tray to the shore (it floats just above your finger); double-tap a tray tile to rotate it. Tap or swipe across ripe resources. Tap tiles to build and buildings to upgrade. Drag with one finger to pan and pinch to zoom; a second finger cancels a tile drag.

Clavier

R rotates the tile you are holding, Space calls the tide when the tray is empty, Esc cancels a drag or closes a panel.

💡 Astuces

  • Each matching edge is worth a star and coins; a tile that matches all six neighbours is a Perfect fit with a big bonus.
  • Every tide has one free reroll, so you can always ask for three new tiles.
  • Join 5, 10 and 20 palm groves, meadows or reefs to raise a landmark that tourists love.
  • Huts give tourists a bed: more huts mean bigger boat groups at the dock.
  • Tap a wish bubble above a tourist to grant it for coins and island XP; a dolphin wish comes true when you tap a dolphin.

✨ Caractéristiques

  • Hex tile island building with edge matching, stars and Perfect fits
  • Tap and swipe harvesting of coconuts, fish, shells and stone
  • 12 buildings with three visible levels each
  • Tourist boats, wishes and a visitor album with 20 characters, 8 of them rare
  • Island levels 1-20 with a new unlock every level
  • Six-minute day and night cycle with lit windows, fireflies and a lighthouse beam
  • Daily island wishes, a tide chest, random surprises and offline earnings

FAQ de Tiny Isle

Can I lose in Tiny Isle?

No. Every tile can go somewhere on the shore; matching edges only decide how many stars you earn.

Does the island keep earning when I close the game?

Yes. Buildings keep producing for up to 4 hours, and you collect it when you come back.

How do I get rare visitors?

Rare tourists start to arrive as your island levels up; each one you meet is added to the visitor album.

What do landmarks do?

A cluster of 5, 10 or 20 connected palm groves, meadows or reefs raises a Hammock Grove, Flower Meadow or Coral Garden. Tourists visit them and pay more.

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